Count to a Million - PART TWO - Walls of Text. And numbers.
+5
The Silent Watcher
BAM Blind And Mad
Megaprr
The Dark King
RagingSeas
9 posters
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Re: Count to a Million - PART TWO - Walls of Text. And numbers.
1791
Out of everything, cryo pods helped us alot, though they spammed the chat alot as well...
Out of everything, cryo pods helped us alot, though they spammed the chat alot as well...
Scionox- Nightmare Dragon
- Posts : 82
Join date : 2012-07-02
Age : 32
Location : Nightmare realm
Re: Count to a Million - PART TWO - Walls of Text. And numbers.
1792
Keep waking up earlier and earlier. Exam stress is getting to me now.
Keep waking up earlier and earlier. Exam stress is getting to me now.
The Dark King- Creative Director
- Posts : 1009
Join date : 2012-01-15
Location : Does it really matter?
Re: Count to a Million - PART TWO - Walls of Text. And numbers.
1793. I think I am starting to get that too so...
Re: Count to a Million - PART TWO - Walls of Text. And numbers.
1794
>AI War
>AI has 1,000 enemy ships on a planet, 700ish of them are en-route to one of my planets that has only 25 or so units (and a fortress - but they brought bombers).
>I have a standing fleet of about 1,300 ships, plus 9 mobile shipyards.
So what do I send?
One unit. Specifically, a Black Widow Golem. This is the first time I've ever used a golem - it has 200 tractor beams that catch the enemy ships at such a long range that it can't get hit, and has 50 attacks for 130,000 damage (enough to kill a mkIII fighter in 3 hits, I think), and has a shitload of health.
The enemy assault is effortlessly stopped.
>AI War
>AI has 1,000 enemy ships on a planet, 700ish of them are en-route to one of my planets that has only 25 or so units (and a fortress - but they brought bombers).
>I have a standing fleet of about 1,300 ships, plus 9 mobile shipyards.
So what do I send?
One unit. Specifically, a Black Widow Golem. This is the first time I've ever used a golem - it has 200 tractor beams that catch the enemy ships at such a long range that it can't get hit, and has 50 attacks for 130,000 damage (enough to kill a mkIII fighter in 3 hits, I think), and has a shitload of health.
The enemy assault is effortlessly stopped.
Re: Count to a Million - PART TWO - Walls of Text. And numbers.
1795. I am so happy right now I finally figured out this updater I have been making there is still one issue to solve but thats nothing in the way of work compared to what I all ready have done.
EDIT: and fixed the final problem just at the moment the updater is independent of the program so I just need to fix that.
EDIT: and fixed the final problem just at the moment the updater is independent of the program so I just need to fix that.
Re: Count to a Million - PART TWO - Walls of Text. And numbers.
Alright, so this is a screenshot from a let's play of a game called Shadow President.
What apparently happened in that particular game was the Cold War turned into WW3, then that particular game became WW4. In this, the USSR is still around.
Green on that map is US, and purple is USSR. at least i think so.
See anything wrong?
EDIT: I just made the mistake of telling Megaprr to build a refinery/factory/whatever in Feed the Beast, and left him alone for 30 minutes.
I am so fucking lost, and this is only one corner.
What apparently happened in that particular game was the Cold War turned into WW3, then that particular game became WW4. In this, the USSR is still around.
Green on that map is US, and purple is USSR. at least i think so.
See anything wrong?
EDIT: I just made the mistake of telling Megaprr to build a refinery/factory/whatever in Feed the Beast, and left him alone for 30 minutes.
I am so fucking lost, and this is only one corner.
Re: Count to a Million - PART TWO - Walls of Text. And numbers.
1797
So i have got through IWBTBG2
...
From the start to the end
...
In a single session
...
Without breaks
...
...
...
Sometimes i do get a bit too hardcore i guess.
Edit: IE you forgot number again
So i have got through IWBTBG2
...
From the start to the end
...
In a single session
...
Without breaks
...
...
...
Sometimes i do get a bit too hardcore i guess.
Edit: IE you forgot number again
Scionox- Nightmare Dragon
- Posts : 82
Join date : 2012-07-02
Age : 32
Location : Nightmare realm
Re: Count to a Million - PART TWO - Walls of Text. And numbers.
1798
To all players of the game:
I apologize for lack of updates, I've been too busy with all my exams. I will update turns on Tuesday though, I promise.
To all players of the game:
I apologize for lack of updates, I've been too busy with all my exams. I will update turns on Tuesday though, I promise.
The Dark King- Creative Director
- Posts : 1009
Join date : 2012-01-15
Location : Does it really matter?
Re: Count to a Million - PART TWO - Walls of Text. And numbers.
1799
@ColonelLonghena I am currently busy and unable to access my computer - hence why I'm not on skype at the moment. Will be home at some point in the near future.
EDIT: SO HOW ABOUT DEM GOLEMS
EDIT 2: Do not let RagingSeas see this.
@ColonelLonghena I am currently busy and unable to access my computer - hence why I'm not on skype at the moment. Will be home at some point in the near future.
EDIT: SO HOW ABOUT DEM GOLEMS
EDIT 2: Do not let RagingSeas see this.
Re: Count to a Million - PART TWO - Walls of Text. And numbers.
1800
Hmmmmm.....
Now that IS tempting to show him......
Hmmmmm.....
Now that IS tempting to show him......
The Dark King- Creative Director
- Posts : 1009
Join date : 2012-01-15
Location : Does it really matter?
Re: Count to a Million - PART TWO - Walls of Text. And numbers.
1801
My mother just shouted at my father about some liquor, then about some lobster, then after a bit prevented me from opening my goddamn window to let some fresh air in, and now I'm not allowed to leave the house at all, even if it is just for a walk around the block.
EDIT: The liquor thing was started over how he was taking a box of various scotch bottles over to the house he got.
And the window thing was apparently because I wanted to eavesdrop on her phone conversation, despite the fact that I had no idea that she was even in our backyard, and despite the fact that if I wanted to, I'd just pick up the phone.
My mother just shouted at my father about some liquor, then about some lobster, then after a bit prevented me from opening my goddamn window to let some fresh air in, and now I'm not allowed to leave the house at all, even if it is just for a walk around the block.
EDIT: The liquor thing was started over how he was taking a box of various scotch bottles over to the house he got.
And the window thing was apparently because I wanted to eavesdrop on her phone conversation, despite the fact that I had no idea that she was even in our backyard, and despite the fact that if I wanted to, I'd just pick up the phone.
Re: Count to a Million - PART TWO - Walls of Text. And numbers.
1802
Got "Release the Beast" for Krieg.
Holy. Crap.
Got "Release the Beast" for Krieg.
Holy. Crap.
The Dark King- Creative Director
- Posts : 1009
Join date : 2012-01-15
Location : Does it really matter?
Re: Count to a Million - PART TWO - Walls of Text. And numbers.
1803. everybody okay with friday or sunday for like go out for supper than come back and play video games or watch movies or something?
The Dark King- Creative Director
- Posts : 1009
Join date : 2012-01-15
Location : Does it really matter?
Re: Count to a Million - PART TWO - Walls of Text. And numbers.
1805
Massive thanks to TDK for helping move a bunch of shit today.
Massive thanks to TDK for helping move a bunch of shit today.
The Dark King- Creative Director
- Posts : 1009
Join date : 2012-01-15
Location : Does it really matter?
Re: Count to a Million - PART TWO - Walls of Text. And numbers.
1807. Well I feel decidedly left out of this conversation
Re: Count to a Million - PART TWO - Walls of Text. And numbers.
1808
Found a Mass Effect/XCOM crossover.
You remember Jenkins? The guy who got shot to pieces? He survived.
...Well, not for long. He did get shot and killed...by Sovereign.
Also X-COM is reverse-engineering Reaper tech, and isn't above dropping Chryssalids on their enemies.
EDIT: Also Reapers might be psionic in this.
Found a Mass Effect/XCOM crossover.
You remember Jenkins? The guy who got shot to pieces? He survived.
...Well, not for long. He did get shot and killed...by Sovereign.
Also X-COM is reverse-engineering Reaper tech, and isn't above dropping Chryssalids on their enemies.
EDIT: Also Reapers might be psionic in this.
Re: Count to a Million - PART TWO - Walls of Text. And numbers.
1809
Sounds awesome.
Sounds awesome.
The Dark King- Creative Director
- Posts : 1009
Join date : 2012-01-15
Location : Does it really matter?
Re: Count to a Million - PART TWO - Walls of Text. And numbers.
1810
Aliens were really unlucky in UFO:TTS today when i was playing vs IE
>in game as aliens
>Lose ships to the left and the right including newly made Abductor.
>start game as XCOM
>Do missions and crash alot of UFOs(I think 5-7ish), small and medium scouts with only one loss so far.
Aliens were really unlucky in UFO:TTS today when i was playing vs IE
>in game as aliens
>Lose ships to the left and the right including newly made Abductor.
>start game as XCOM
>Do missions and crash alot of UFOs(I think 5-7ish), small and medium scouts with only one loss so far.
Scionox- Nightmare Dragon
- Posts : 82
Join date : 2012-07-02
Age : 32
Location : Nightmare realm
Re: Count to a Million - PART TWO - Walls of Text. And numbers.
1811
16 hours without power. Not a fun time.
16 hours without power. Not a fun time.
The Dark King- Creative Director
- Posts : 1009
Join date : 2012-01-15
Location : Does it really matter?
Re: Count to a Million - PART TWO - Walls of Text. And numbers.
Ohey, we're at 1812. Let's burn down the White House.
---
I just tried out the X-COM: Enemy Unknown cheats/Hero Units.
They all have 20 HP and 100 aim unless stated otherwise, along with endgame gear.
Assault Colonel with 100 health.
Sniper Colonel with 200 aim.
Support Colonel with 200 will and all psionic abilities. Including Rift.
Heavy Colonel with a Blaster Launcher.
Ahahaha. Poor sectoids.
---
I just tried out the X-COM: Enemy Unknown cheats/Hero Units.
They all have 20 HP and 100 aim unless stated otherwise, along with endgame gear.
Assault Colonel with 100 health.
Sniper Colonel with 200 aim.
Support Colonel with 200 will and all psionic abilities. Including Rift.
Heavy Colonel with a Blaster Launcher.
Ahahaha. Poor sectoids.
Re: Count to a Million - PART TWO - Walls of Text. And numbers.
1813. Another day, another dollar. I think are the only words I can use to describe today
Re: Count to a Million - PART TWO - Walls of Text. And numbers.
1814
@TDK - Liam sent you an email, did you get it?
@TDK - Liam sent you an email, did you get it?
Re: Count to a Million - PART TWO - Walls of Text. And numbers.
1815. Uhhh why is life so damn boring at the moment
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