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RtD Altered - Happy New year!

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RagingSeas
The Dark King
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Post  Blackstar88 Wed Dec 26, 2012 3:22 am

What is he doing I think as he pulls out his gun so I aim my handgun at his knee and fire while unsheaving my sword incase I miss
Roll to shoot crazed gunman in the knee
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Post  Megaprr Wed Dec 26, 2012 2:22 pm

"A name you say? Most intriguing..... I wonder who, or what that name belongs to. Names don't often survive Civilizations. And to think that this one survived more than 3... Something tells me the answer to this Aeon-long riddle lies at the origin of that name. And if we do manage to find out, I pray that we don't suffer the same fate."
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Post  choppedliver Thu Dec 27, 2012 12:37 pm

I continue fighting, feeling he is tiring.
Continue fighting off attacker.
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Post  The Dark King Thu Dec 27, 2012 2:06 pm

The Dark King wrote:

Get more information about the mission from Sam. Make him remember more details.


Roll: 3

Sam says he remembers that the anomaly is like nothing ever seen before, and the energy it lets off is strange, but he can't remember how.

Ragingseas wrote:

Roll is for quality of stock.


Roll: 3

There are several pieces of high quality stock, but all of it is out of your price range. There is also some lower quality stock that you could afford.

Vokunkreh wrote:

Wait for a willing ship.


Roll: 2

As time passes, no ships are willing to take you. Some are too full of people, and others are not tolerant of hitchhikers.

Megaprr wrote:

No roll.


Okay.

BAM wrote:

I fire


Roll: 1

The shot goes wide, and attracts the shopkeeper to you again. He starts to advance towards you, pulling a knife out of his apron.

The Silent Watcher wrote:

*No roll applicable*


Okay.

Blackstar88 wrote:

shoot crazed gunman in the knee


Roll: 4

Your shot hits his knee from the side. It does enough damage to throw the gunman off balance, but not to break his knee or make him fall over. His knee is bleeding.

choppedliver wrote:

Continue fighting off attacker.


Strength check: 64 + 71 = 135
Endurance check: 74 + 24 = 98
Roll: 1

You manage to break free of your attacker, and they flee from you. You used up all your strength breaking free though, and must rest.
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Post  The Dark King Thu Dec 27, 2012 2:08 pm

Heading aboard the shuttle, I try to piece together everything I know about the mission. A mysterious portal. Check. Strange energy. Check. TImeless expert. Now it's getting interesting. A possible stowaway. More interesting. Grinning to myself, I head to my room on the shuttle to meditate. This sounds like fun.

No roll.
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Post  Megaprr Thu Dec 27, 2012 2:38 pm

"Oh, it seems your friend is finished for now. We should probably get back in the shuttle then..." I say
No roll
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Post  choppedliver Fri Dec 28, 2012 1:43 pm

Finally breaking free of my attacker, I manage to pull myself back into the main streets. I look back just in time to see my attacker turn tail and run, scratch marks on his back bleeding badly. I realize just how exhausted, and thirsty, I now am. I crawl into the shade of a cart and nurse my bruises, all the while looking around for nearby well.

Roll is to look around for a source of water.
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Post  RagingSeas Fri Dec 28, 2012 2:36 pm

Go back to spaceport [/b]and see if there were any new arrivals.[b]
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Post  The Silent Watcher Fri Dec 28, 2012 3:24 pm

"Agreed."

And with that, Dwiin Rovaan downed the rest of his drink, and headed to his quarters on the ship.
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Post  BAM Blind And Mad Fri Dec 28, 2012 8:10 pm

Panicing at the knife my finger hammers the trigger at the storekeeper, firing a total off three bullets
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Post  Blackstar88 Fri Dec 28, 2012 8:41 pm

This could be problematic as the shopkeeper comes at him so I stand up pull out my second gun and point it at the crazed gun mans head while aiming the other at the shopkeeper and pull the trigger at the shopkepper
Roll to shoot shopkeeper
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Post  Megaprr Sun Dec 30, 2012 4:09 pm

OOC: uh, I believe Vokun is in chicago... so I'm fairly certain you can skip him.
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Post  VokunKreh Tue Jan 01, 2013 5:44 pm

OOC: I was, but now I'm back

I hunt around the camp looking for a map of some kind.
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Post  The Dark King Tue Jan 01, 2013 6:07 pm

The Dark King wrote:

No roll.


Okay.

Megaprr wrote:

No roll.


Okay

choppedliver wrote:

Roll is to look around for a source of water.


Roll: 3

After a short period of time, you find a restaurant. There is a long line-up for the restaurant, though.

Ragingseas wrote:

and see if there were any new arrivals.


Roll: 6

You notice a group of people heading your way, and recognize them as the hunters that have been pursuing you for years. They appear to be looking for someone.

The Silent Watcher wrote:

No roll.


Okay.

BAM wrote:

my finger hammers the trigger at the storekeeper, firing a total off three bullets


Roll: 6 + 1 = 7

You fire the bullets into the shopkeeper, putting all of them in his chest. In your haste, you emptied the rest of the clip instead of firing three shots, and the gun got jammed on one of the casings.

Blackstar88 wrote:

Roll to shoot shopkeeper


Roll: 3

You shoot the shopkeeper, but your shots only graze him as he falls to the ground, dead.

Vokunkreh wrote:

I hunt around the camp looking for a map of some kind.


Roll: 1

There is no map to be found anywhere in the camp, and by the time you finish looking for it, you are exhausted.
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Post  The Dark King Tue Jan 01, 2013 6:09 pm

I decide to explore the ship while waiting for everyone else, seeing what there is onboard, and if we have our supplies for the journey.

Explore the ship and check for supplies.
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Post  Blackstar88 Tue Jan 01, 2013 7:06 pm

Don't try anything gunman I say I have too guns pointed at your head and I need to no who you are you have the wrong outfit for a guard and to well armed for a prisioner so you are eather government or a merc so who are you
No roll
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Post  Megaprr Tue Jan 01, 2013 7:43 pm

I move inside the ship and head to the quarters where Dwinn said I could stay. As I get there, I cross paths with Dwinn's friend who seems to be going somewhere. I greet him and then move on inside the room. I look around and see a metal table with three chairs. The lighting isn't too good, but I sit down anyways. I decide a little practice can't hurt, so I Practice my water magic


Last edited by Megaprr on Fri Jan 04, 2013 2:32 am; edited 1 time in total
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Post  BAM Blind And Mad Thu Jan 03, 2013 12:14 am

Coming out of my shock, I hear a man's voice inform me that there is two gun aimed at my head. Going into combat stance check the sorroundings for objects/weapons that I can get and use to fight the unknown male
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Post  The Silent Watcher Fri Jan 04, 2013 6:52 pm

Dwiin Rovaan added an entry to his journal, and then went to the mess hall.

Look at the menu.
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Post  choppedliver Tue Jan 08, 2013 6:15 pm

I notice there is a restraunt nearby, but the line up was on the streets. I sigh. I was better off to stay in the shade. I also took into consideration that I didn't have any money at all. I look around to see if there are any coins in the sand.... or if there are any full pockets or unattended cart stashes.

Look for coins in sand or other sources of money
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Post  RagingSeas Tue Jan 08, 2013 9:46 pm

Moving quickly but not as to attract attention to myself, move into a backstreet and observe their movements and actions.
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Post  Megaprr Thu Jan 10, 2013 2:18 am

Just skip Vokun... I don't know what's going on. His character is exausted, so I'd say just let him rest for a turn or something. It's not like he can do much else...
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Post  VokunKreh Thu Jan 10, 2013 8:46 pm

I sit against a wall, not defeated but resting and wait for something interesting to happen. If I cant get out, I might as well go deeper.
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Post  The Dark King Fri Jan 11, 2013 4:32 pm

The Dark King wrote:

Explore the ship and check for supplies.


Roll: 2

The ship appears to be quite low on crew members at the moment. The food stores are also low.

Blackstar88 wrote:

No roll.


Okay.

Megaprr wrote:

Practice my water magic


Roll: 3

You succeed in pulling off a minor hydrokinesis spell, but nothing that you haven't done before.

BAM wrote:

check the sorroundings for objects/weapons that I can get and use to fight the unknown male


Perception check: 93 + 20 + 87 = 210

The environment is mostly bare, except for a few loose items, including some heavy-looking pieces of wood, scrap metal, the butcher's knife, and loose dirt.

The Silent Watcher wrote:

Look at the menu.


Roll: 3

The menu looks to be well filled out, and has some interesting meal ideas, unfortunately the stores of food are low at the moment, so the chef can't prepare anything.

choppedliver wrote:

Look for coins in sand or other sources of money


Roll: 3

There are a few coins scattered in the sand, but the amount of coins is minimal, maybe $20.

Ragingseas wrote:

observe their movements and actions.


Perception check: 58 + 14 = 72

The people leave your range of vision quickly, and you can't locate them anywhere.

Vokunkreh wrote:

wait for something interesting to happen


Roll: 6

Not only does something interesting happen, it happens directly on top of you. A drunk guard falls directly on top of you, and then attempts to make out with you.
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Post  The Dark King Fri Jan 11, 2013 4:35 pm

Suprised that the stores are as low as they are, I leave the store room and head for the cockpit to find the captain, and inform him of the food shortage.

Find the captain.
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